Nobody designs for small iPhone devices anymore

Nobody designs for small iPhone devices anymore. Why do I say this? Well, if you’ve been rocking the iPhone SE 2020 you would know. What I’m saying is there a lot of UI glitches from apps running on iPhone SE.

Clubhouse

Forgot to measure the screen’s width?

Spotify

I can’t see the Refresh button. I have to scroll up with my left thumb and then tap Refresh on my right. Smh.

Globe Telecom

If you can take a look at the bottom TabBbar. Labels are cut off.

Navigation bar is too large.

CloudMd

A little padding at the top on the menu.

Foodpanda

Too much white space padding at the top and the letters p and y on the Balance and payment methods are cut off.

Google Maps

Dang I can barely see the map.

Headspace

What’s up with them navigation bars?

I forgot but some local bank app

So many white spaces and concatenated Label. Too large fonts for my small ass phone.

Lalamove

My Drive logo all stretched out. Maybe check the AutoLayout constraints?

Contact word shouldn’t be too long right? And Address Book button why are you even there?

Apple Shortcuts

Dang how can I enter the folder name? Smh.

Medium

Navigation bar seems a little off. Too much white space for my small ass phone.

Pinterest

There’s too much padding on the navigation bar. For me it’s too much for my small phone and big thumb.

Apple TV

Too much header space don’t you think? I know the logo is perfectly done but how about conserving space.

Those are just some of the examples. I’m just too tired uploading it all. Also I might hit my blog GB limit.

As an iOS developer, I always pride myself in starting design and development using the smallest phone and screen size because it is easier to scale upwards than to scale downwards. Also, I don’t care if the statistics for small devices is less than 1%, it’s just pure respect for those users.

Maybe Apple should test on smaller devices before accepting the app on the App Store.


16 responses to “Nobody designs for small iPhone devices anymore”

  1. my main device for development is an iPhone 7 as it’s the most used iOS device, but I always test my apps on my old 5s, and I feel like if I cant make it work in this screen size, then there is something wrong with my UI.

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  2. You are right. No attention in development is given anymore to anything but the most recent. Not just screen size, but memory and processing too. Fortunate people ignoring those who can’t replace their phone every few months, or who just don’t like discarding something that still works well. This attitude has lead to all sorts of devices (and thier owners) being abandoned long before the end of their useful life.

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  3. Boo hoo mate. Society moves on. Dont expect every bloody device to work seamlessly on every app. The time it took to audit and write this up could have bought you a new phone that works for these sites.

    Either upgrade or understand things arent always going to be awesome with everything

    Like

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